![]() ![]() Since money is vital for success, it's important to build a strong economy early on - all those building will carry over to the next era, and serve as your backbone on the island. (Vehicle Factory, Steel Mill, Electronics Factory) upgraded Waste Treatment Plant (up to +40).(Jewerly Workshop) other Jewerly workshops nearby (up to +50), note that those do not have to be staffed.Ecology consitution options (-20 with Zero Emissions, +10 with Economy First).(High Schools) Nearby upgraded Museum +25 (up to +50). ![]() (Circus) Nearby Llama Farms or Factory farms (up to +15).(Tavern, Restaurant, Nightclub) nearby upgraded Rum Distillery (up to +20).(Stadium) other nearby Stadiums +30 (up to +60).upgraded TV Station (TNT Music Television), each nearby up to +20 (for a total of +60 if you build 3).(Farms only) upgraded Vehicle Factory with "Farming Vehicles" on the island (up +30).Nearby upgraded sugar farms (up to +30) or cattle ranches/factory farms (up to +20).Hiring certain managers such as Foremen or Tycoon (see Dynaster/Manager section for details)īesides that there are also some building-type specific modifiers or special buildings that can increase effectiveness:.Building upgrades many buildings have upgrades that increase their effectiveness, keep in mind that those may only pay off after a while.Ensure a building is fully staffed between -100 and 0.Increase building budget (also see Building Budget section).Many buildings have their own effectiveness modifiers (often noted in the description of the building), so for example a farm's effectiveness gets modified by fertality (and pollution), but not beauty. There are many influencing factors for effectiveness and it often varies a lot on the building type. ![]()
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